diff --git a/.gitignore b/.gitignore index e69de29..b515a12 100644 --- a/.gitignore +++ b/.gitignore @@ -0,0 +1,8 @@ +build +node_modules +frontend/.vscode +frontend/dist +frontend/wailsjs +frontend/package-lock.json +frontend/package.json.md5 +*.exe \ No newline at end of file diff --git a/README.md b/README.md index 27c8178..384ce30 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,73 @@ -# modelRepository +# DMXConnect -Dépôt de modèle. \ No newline at end of file +## Introduction + +Ce logiciel permet d'animer l'atmoshpère des soirées en permettant de piloter de manière manuelle et automatique des d'appareils DMX. + +DMXConnect vous accompagne de la création de vos appareils DMX dans une bibliothèque jusqu'à leur pilotage automatique avec une intégration Spotify, en passant par la configuration de votre scène et de votre matériel. + +REMARQUE : il n'est pas un logiciel de mixage audio. + +## Fonctionnalités + +Ce logiciel dispose des 3 grandes fonctionnalités suivantes : + +- Paramétrage universel des appareils DMX : propose d'enregistrer ses appareils DMX dans une bibliothèque. L'utilisateur crée depuis l'interface les modes de canaux, les différents canaux de son matériel, et leur assigne des valeurs et des noms. Cette configuration est sauvegardée automatiquement. + +- Configuration d'une scène : placement des appareils DMX depuis la bibliothèque sur une scène, choix du mode de canal des appareils et attribution d'une fonction personnalisée par l'utilisateur (permet de grouper les appareils suivant une caractéristique (basses, aigus, etc.) qui peut être reprise lors du pilotage d'une atmoshpère). + +- Pilotage d'une atmosphère : permet de piloter les appareils DMX de la scène individuellement ou en groupe selon leur fonction (basses, aigus, etc.). Possibilité de réaliser des séquences d'animation pour représenter des atmosphères personnalisées (feu, hélicoptère, etc.). +Lancement des séquences grâce aux touches du clavier. + +Lors de sa première installation, le logiciel vient avec un set de plusieurs appareils et plusieurs ambiances pré-configurés. + +Pour aider au pilotage de la soirée, d'autres fonctionnalités peuvent être ajoutées comme : + +- La gestion du volume sonore suivant l'heure (configurable sous forme de jauge ou même de courbe !), sans casser l'ambiance (ex : atteinte d'un niveau sonore bas vers 22h) + +- La gestion du type de musique suivant l'ambiance observée ou voulue par le DJ. Configurable avec une panoplie de jauges suivant les niveaux de dançabilité, de joie, de tristesse, d'énervement, de sensibilité, de basses, d'aigus, etc. + +- Une intégration Spotify permettant de contrôler le flux de la musique (play/pause, musique précédente, musique suivante, etc.). Visualisation de la musique en cours et de ses métadonnées (tempo, artiste, analyse appronfondie sur la dançabilité, les basses, etc.). Mode de pilotage automatique dans lequel le logiciel choisit les animations en fonction des métadonnées de la musique. +Obtention de suggestions pour les musiques suivantes selon l'ambiance configurée par le DJ. + +## Téléchargement + +Pour télécharger DMXConnect, choisissez une version depuis notre [zone de téléchargement](https://factory.vbprojects.fr/DMXStage/dmxconnect/releases). +Plusieurs solutions s'offrent à vous. + +### Depuis l'exécutable (recommandé) + +Il vous suffit de cliquer sur le bouton **Télécharger**. + +Une fois l'archive téléchargée dans votre navigateur, il vous faudra l'extraire à l'emplacement de votre choix, puis ouvrir le dossier généré. + +Vous pouvez lancer l'application en double-cliquant sur l'exécutable selon votre plateforme. + +Vous êtes maintenant prêt à utiliser DMXConnect ! + +### Depuis les sources + +REMARQUE : Afin de compiler le projet, vous devez avoir **Go (v1.21.x)**, **NodeJS (v18.x)** et **NPM (v9.x)** d'installé sur votre machine. + +Vous avez aussi la possibilité de télécharger les sources du projet et de compiler le projet sur votre ordinateur. Pour ce faire, vous devez cliquer sur **Code source (ZIP)** ou **Code source (TAR.GZ)** selon l'extension que vous préférez. + +Vous devez télécharger l'archive, puis l'extraire dans un dossier `src` à la racine de votre ``GOPATH`` (souvent `/go/src`) vous pouvez ouvrir un terminal dans ce dossier et lancer les commandes suivantes. + +*Installation de wails :* + +```bash +go install github.com/wailsapp/wails/v2/cmd/wails@latest +``` + +*Détermination des dépendances requises pour wails :* + +```bash +wails doctor +``` +L'utilitaire vous permet de rechercher les dépendances à installer en fonction de votre système. + +*Lancement de l'application :* +```bash +wails dev +``` +Le logiciel devrait s'ouvrir sur la page d'accueil. Vous êtes maintenant prêt à utiliser DMXConnect ! \ No newline at end of file diff --git a/app.go b/app.go new file mode 100644 index 0000000..af53038 --- /dev/null +++ b/app.go @@ -0,0 +1,27 @@ +package main + +import ( + "context" + "fmt" +) + +// App struct +type App struct { + ctx context.Context +} + +// NewApp creates a new App application struct +func NewApp() *App { + return &App{} +} + +// startup is called when the app starts. The context is saved +// so we can call the runtime methods +func (a *App) startup(ctx context.Context) { + a.ctx = ctx +} + +// Greet returns a greeting for the given name +func (a *App) Greet(name string) string { + return fmt.Sprintf("Hello %s, It's show time!", name) +} diff --git a/frontend/README.md b/frontend/README.md new file mode 100644 index 0000000..a346289 --- /dev/null +++ b/frontend/README.md @@ -0,0 +1,63 @@ +# Svelte + Vite + +This template should help get you started developing with Svelte in Vite. + +## Recommended IDE Setup + +[VS Code](https://code.visualstudio.com/) + ++ [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode). + +## Need an official Svelte framework? + +Check out [SvelteKit](https://github.com/sveltejs/kit#readme), which is also powered by Vite. Deploy anywhere with its +serverless-first approach and adapt to various platforms, with out of the box support for TypeScript, SCSS, and Less, +and easily-added support for mdsvex, GraphQL, PostCSS, Tailwind CSS, and more. + +## Technical considerations + +**Why use this over SvelteKit?** + +- It brings its own routing solution which might not be preferable for some users. +- It is first and foremost a framework that just happens to use Vite under the hood, not a Vite app. + `vite dev` and `vite build` wouldn't work in a SvelteKit environment, for example. + +This template contains as little as possible to get started with Vite + Svelte, while taking into account the developer +experience with regards to HMR and intellisense. It demonstrates capabilities on par with the other `create-vite` +templates and is a good starting point for beginners dipping their toes into a Vite + Svelte project. + +Should you later need the extended capabilities and extensibility provided by SvelteKit, the template has been +structured similarly to SvelteKit so that it is easy to migrate. + +**Why `global.d.ts` instead of `compilerOptions.types` inside `jsconfig.json` or `tsconfig.json`?** + +Setting `compilerOptions.types` shuts out all other types not explicitly listed in the configuration. Using triple-slash +references keeps the default TypeScript setting of accepting type information from the entire workspace, while also +adding `svelte` and `vite/client` type information. + +**Why include `.vscode/extensions.json`?** + +Other templates indirectly recommend extensions via the README, but this file allows VS Code to prompt the user to +install the recommended extension upon opening the project. + +**Why enable `checkJs` in the JS template?** + +It is likely that most cases of changing variable types in runtime are likely to be accidental, rather than deliberate. +This provides advanced typechecking out of the box. Should you like to take advantage of the dynamically-typed nature of +JavaScript, it is trivial to change the configuration. + +**Why is HMR not preserving my local component state?** + +HMR state preservation comes with a number of gotchas! It has been disabled by default in both `svelte-hmr` +and `@sveltejs/vite-plugin-svelte` due to its often surprising behavior. You can read the +details [here](https://github.com/rixo/svelte-hmr#svelte-hmr). + +If you have state that's important to retain within a component, consider creating an external store which would not be +replaced by HMR. + +```js +// store.js +// An extremely simple external store +import { writable } from 'svelte/store' +export default writable(0) +``` diff --git a/frontend/index.html b/frontend/index.html new file mode 100644 index 0000000..02e008f --- /dev/null +++ b/frontend/index.html @@ -0,0 +1,12 @@ + + + + + + dmxconnect + + +
+ + + diff --git a/frontend/jsconfig.json b/frontend/jsconfig.json new file mode 100644 index 0000000..3918b4f --- /dev/null +++ b/frontend/jsconfig.json @@ -0,0 +1,38 @@ +{ + "compilerOptions": { + "moduleResolution": "Node", + "target": "ESNext", + "module": "ESNext", + /** + * svelte-preprocess cannot figure out whether you have + * a value or a type, so tell TypeScript to enforce using + * `import type` instead of `import` for Types. + */ + "importsNotUsedAsValues": "error", + "isolatedModules": true, + "resolveJsonModule": true, + /** + * To have warnings / errors of the Svelte compiler at the + * correct position, enable source maps by default. + */ + "sourceMap": true, + "esModuleInterop": true, + "skipLibCheck": true, + "forceConsistentCasingInFileNames": true, + "baseUrl": ".", + /** + * Typecheck JS in `.svelte` and `.js` files by default. + * Disable this if you'd like to use dynamic types. + */ + "checkJs": true + }, + /** + * Use global.d.ts instead of compilerOptions.types + * to avoid limiting type declarations. + */ + "include": [ + "src/**/*.d.ts", + "src/**/*.js", + "src/**/*.svelte" + ] +} diff --git a/frontend/package.json b/frontend/package.json new file mode 100644 index 0000000..8c9ae62 --- /dev/null +++ b/frontend/package.json @@ -0,0 +1,16 @@ +{ + "name": "frontend", + "private": true, + "version": "0.0.0", + "type": "module", + "scripts": { + "dev": "vite", + "build": "vite build", + "preview": "vite preview" + }, + "devDependencies": { + "@sveltejs/vite-plugin-svelte": "^1.0.1", + "svelte": "^3.49.0", + "vite": "^3.0.7" + } +} \ No newline at end of file diff --git a/frontend/src/App.svelte b/frontend/src/App.svelte new file mode 100644 index 0000000..2a2ce22 --- /dev/null +++ b/frontend/src/App.svelte @@ -0,0 +1,79 @@ + + +
+ +
{resultText}
+
+ + +
+
+ + diff --git a/frontend/src/assets/fonts/OFL.txt b/frontend/src/assets/fonts/OFL.txt new file mode 100644 index 0000000..9cac04c --- /dev/null +++ b/frontend/src/assets/fonts/OFL.txt @@ -0,0 +1,93 @@ +Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com), + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/frontend/src/assets/fonts/nunito-v16-latin-regular.woff2 b/frontend/src/assets/fonts/nunito-v16-latin-regular.woff2 new file mode 100644 index 0000000..2f9cc59 Binary files /dev/null and b/frontend/src/assets/fonts/nunito-v16-latin-regular.woff2 differ diff --git a/frontend/src/assets/images/logo-universal.png b/frontend/src/assets/images/logo-universal.png new file mode 100644 index 0000000..d63303b Binary files /dev/null and b/frontend/src/assets/images/logo-universal.png differ diff --git a/frontend/src/main.js b/frontend/src/main.js new file mode 100644 index 0000000..95c41a5 --- /dev/null +++ b/frontend/src/main.js @@ -0,0 +1,8 @@ +import './style.css' +import App from './App.svelte' + +const app = new App({ + target: document.getElementById('app') +}) + +export default app diff --git a/frontend/src/style.css b/frontend/src/style.css new file mode 100644 index 0000000..3940d6c --- /dev/null +++ b/frontend/src/style.css @@ -0,0 +1,26 @@ +html { + background-color: rgba(27, 38, 54, 1); + text-align: center; + color: white; +} + +body { + margin: 0; + color: white; + font-family: "Nunito", -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto", + "Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue", + sans-serif; +} + +@font-face { + font-family: "Nunito"; + font-style: normal; + font-weight: 400; + src: local(""), + url("assets/fonts/nunito-v16-latin-regular.woff2") format("woff2"); +} + +#app { + height: 100vh; + text-align: center; +} diff --git a/frontend/src/vite-env.d.ts b/frontend/src/vite-env.d.ts new file mode 100644 index 0000000..4078e74 --- /dev/null +++ b/frontend/src/vite-env.d.ts @@ -0,0 +1,2 @@ +/// +/// diff --git a/frontend/vite.config.js b/frontend/vite.config.js new file mode 100644 index 0000000..d37616f --- /dev/null +++ b/frontend/vite.config.js @@ -0,0 +1,7 @@ +import {defineConfig} from 'vite' +import {svelte} from '@sveltejs/vite-plugin-svelte' + +// https://vitejs.dev/config/ +export default defineConfig({ + plugins: [svelte()] +}) diff --git a/go.mod b/go.mod new file mode 100644 index 0000000..feee8ef --- /dev/null +++ b/go.mod @@ -0,0 +1,33 @@ +module changeme + +go 1.18 + +require github.com/wailsapp/wails/v2 v2.5.1 + +require ( + github.com/bep/debounce v1.2.1 // indirect + github.com/go-ole/go-ole v1.2.6 // indirect + github.com/google/uuid v1.1.2 // indirect + github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e // indirect + github.com/labstack/echo/v4 v4.9.0 // indirect + github.com/labstack/gommon v0.3.1 // indirect + github.com/leaanthony/go-ansi-parser v1.0.1 // indirect + github.com/leaanthony/gosod v1.0.3 // indirect + github.com/leaanthony/slicer v1.5.0 // indirect + github.com/mattn/go-colorable v0.1.11 // indirect + github.com/mattn/go-isatty v0.0.14 // indirect + github.com/pkg/browser v0.0.0-20210706143420-7d21f8c997e2 // indirect + github.com/pkg/errors v0.9.1 // indirect + github.com/samber/lo v1.27.1 // indirect + github.com/tkrajina/go-reflector v0.5.5 // indirect + github.com/valyala/bytebufferpool v1.0.0 // indirect + github.com/valyala/fasttemplate v1.2.1 // indirect + github.com/wailsapp/mimetype v1.4.1 // indirect + golang.org/x/crypto v0.1.0 // indirect + golang.org/x/exp v0.0.0-20220303212507-bbda1eaf7a17 // indirect + golang.org/x/net v0.7.0 // indirect + golang.org/x/sys v0.5.0 // indirect + golang.org/x/text v0.7.0 // indirect +) + +// replace github.com/wailsapp/wails/v2 v2.5.1 => /home/dev/go/pkg/mod diff --git a/go.sum b/go.sum new file mode 100644 index 0000000..aac8803 --- /dev/null +++ b/go.sum @@ -0,0 +1,77 @@ +github.com/bep/debounce v1.2.1 h1:v67fRdBA9UQu2NhLFXrSg0Brw7CexQekrBwDMM8bzeY= +github.com/bep/debounce v1.2.1/go.mod h1:H8yggRPQKLUhUoqrJC1bO2xNya7vanpDl7xR3ISbCJ0= +github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38= +github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c= +github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38= +github.com/go-ole/go-ole v1.2.6 h1:/Fpf6oFPoeFik9ty7siob0G6Ke8QvQEuVcuChpwXzpY= +github.com/go-ole/go-ole v1.2.6/go.mod h1:pprOEPIfldk/42T2oK7lQ4v4JSDwmV0As9GaiUsvbm0= +github.com/google/uuid v1.1.2 h1:EVhdT+1Kseyi1/pUmXKaFxYsDNy9RQYkMWRH68J/W7Y= +github.com/google/uuid v1.1.2/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo= +github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e h1:Q3+PugElBCf4PFpxhErSzU3/PY5sFL5Z6rfv4AbGAck= +github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e/go.mod h1:alcuEEnZsY1WQsagKhZDsoPCRoOijYqhZvPwLG0kzVs= 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h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM= +gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA= diff --git a/main.go b/main.go new file mode 100644 index 0000000..e57988b --- /dev/null +++ b/main.go @@ -0,0 +1,36 @@ +package main + +import ( + "embed" + + "github.com/wailsapp/wails/v2" + "github.com/wailsapp/wails/v2/pkg/options" + "github.com/wailsapp/wails/v2/pkg/options/assetserver" +) + +//go:embed all:frontend/dist +var assets embed.FS + +func main() { + // Create an instance of the app structure + app := NewApp() + + // Create application with options + err := wails.Run(&options.App{ + Title: "dmxconnect", + Width: 1024, + Height: 768, + AssetServer: &assetserver.Options{ + Assets: assets, + }, + BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1}, + OnStartup: app.startup, + Bind: []interface{}{ + app, + }, + }) + + if err != nil { + println("Error:", err.Error()) + } +} diff --git a/wails.json b/wails.json new file mode 100644 index 0000000..b3676fe --- /dev/null +++ b/wails.json @@ -0,0 +1,13 @@ +{ + "$schema": "https://wails.io/schemas/config.v2.json", + "name": "dmxconnect", + "outputfilename": "dmxconnect", + "frontend:install": "npm install", + "frontend:build": "npm run build", + "frontend:dev:watcher": "npm run dev", + "frontend:dev:serverUrl": "auto", + "author": { + "name": "", + "email": "" + } +}