Ajout STL Bouchon M8
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@@ -494,14 +494,6 @@ void ZenDrive_::sendWheelStates()
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dataWheel[2] = steering;
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dataWheel[2] = steering;
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HID().SendReport(WHEEL_REPORT_ID, dataWheel, WHEEL_STATE_SIZE);
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HID().SendReport(WHEEL_REPORT_ID, dataWheel, WHEEL_STATE_SIZE);
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/*data[7] = xAxis + 127;
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data[8] = yAxis + 127;
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data[9] = zAxis + 127;
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data[10] = (xAxisRotation % 360) * 0.708;
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data[11] = (yAxisRotation % 360) * 0.708;
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data[12] = (zAxisRotation % 360) * 0.708;*/
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}
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}
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ZenDrive_ ZenDrive;
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ZenDrive_ ZenDrive;
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@@ -30,7 +30,7 @@
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//================================================================================
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//================================================================================
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//================================================================================
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//================================================================================
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// ZenDrive Simulator (Gamepad)
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// ZenDrive Simulator (Game Controller)
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class ZenDrive_
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class ZenDrive_
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{
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{
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